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An isometric illustration of a multi-level haunted ghost town maze with a character and glowing green ghosts.

An isometric illustration of a multi-level haunted ghost town maze with a character and glowing green ghosts.

Your character must make its way through a maze- a haunted ghost town. There are many levels each getting harder as you go along. You must collect weapons to fight the frightening creatures that you encounter. If you don’t have a weapon or your weapon isn’t strong enough to defeat the character you die and so restart the level. Each level (each maze) finishes when you escape it and then you will find yourself in a different location of the ghost town for the next level. The aim of the game is to complete all the levels and escape the ghost town getting back to your safe home. The game begins with the player’s character arriving at the eerie outskirts of a forgotten ghost town, shrouded in thick fog and silence. The town, known only in whispered legends, is said to trap souls forever—an endless labyrinth of shadows and whispers. From the first moment, a heavy sense of dread and mystery settles in as the character steps forward, determined to uncover the truth and, most importantly, find a way back to safety.​ The initial level introduces the player to the core mechanics: exploring the maze-like streets, gathering essential weapons, and cautiously navigating the haunted environment. The weapons are rudimentary at first—simple daggers, old pistols, and crude wooden stakes. The player learns quickly that these tools are vital, as ghosts and goblins emerge, lurking behind broken windows, around abandoned alleyways and corners.​ Early enemies are relatively weak, but their eerie See more