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A detailed, hand-drawn fantasy world map in classic D&D style, featuring continents, mountains, forests, and settlements.

A detailed, hand-drawn fantasy world map in classic D&D style, featuring continents, mountains, forests, and settlements.

Create a true continental-scale fantasy world map, viewed from an extreme high-altitude, god’s-eye perspective, in the style of classic Dungeons & Dragons cartography. This map must feel vast, sparse, and distant, like a world seen from far above — not a regional or kingdom map. CRITICAL SCALE RULES (DO NOT IGNORE) This is a world map, not a regional map Biomes must be separated by large distances (hundreds of miles) There must be wide empty expanses between features Travel between biomes should visually suggest weeks of travel, not days Most of the map is terrain and emptiness, not points of interest Settlements & Structures Cities appear only as tiny dots or vague clustered silhouettes No readable streets, roofs, walls, or districts No perspective close-ups Only legendary, monumental structures may be identifiable, and even those must feel distant No “storybook vignette” compositions Forests Represent forests ONLY as textured canopy masses No individual trees No visible clearings unless extremely subtle Mountains Shown as long, continuous mountain chains, not isolated peaks Peaks should dominate shape and geography, not settlements Overall Look & Style Hand-drawn ink lines on aged parchment Subtle watercolor washes for terrain Fine hatching and classic fantasy map shading No modern realism, no cinematic lighting No character-scale figures or foreground scenes World Size & Layout Single continent Approximately 350 miles coast-to-coast Coastlines should feel long and See more