Create a 1920Ă1080px (16:9) top-down 2.5D cartoony dungeon room on a pure white background: ⢠Floor Region: a perfectly centered rectangle occupying 85% of the canvas width and 60% of its height, with equal white padding on all sidesâno part of the room is clipped. ⢠Perspective: slight oblique tilt (10â15°) so the far edge recedes, making the space feel large and distant. ⢠Walls: low-profile stone enclosure hugging the floor perimeter, identical thickness on left/right/top/bottom, visible in full. ⢠Floor Details: very small, sparse elements (tiles, cracks, runes) scaled for a distant viewpointâno tall props or vertical stacking. ⢠Styling: vibrant, saturated colors; medium-weight black outlines; razor-sharp lines; no blur or painterly strokes. ⢠Scale Illusion: miniaturized details + generous white border reinforce a far-away, expansive feel. ⢠Theme Variation: pick a new dungeon motif each time (mossy crypt, obsidian vault, haunted catacomb, arcane fortress), but always follow these layout and style rules. See more