A moody, enchanted greenhouse interior designed in the retro PS1 3D game aesthetic. The room is built from blocky, low-poly geometry, with pixelated textures, texture warping, affine mapping, vertex wobble, and strong dithering on fog and shadows. The greenhouse has iron-framed, fogged glass walls, moss-covered brick, and long wooden potting tables placed unevenly across the floor. On these tables are dozens of pots with glowing magical flora and sinister, carnivorous plants with jagged leaves and twisted vines. Some plants lean toward the light, others look almost alive. The camera is positioned low and slightly tilted, giving the space a claustrophobic yet magical feeling, as if exploring an old PS1 fantasy RPG or survival horror game. Light beams cut through dirty glass, casting broken, streaky volumetric rays across floating dust and mist. The background fades into low-res fog, hiding details in mystery See more