craiyon logo

Top-down pixel art view of a grimy, tiled hospital room with an 'EXIT' door, another door, and a window.

Top-down pixel art view of a grimy, tiled hospital room with an 'EXIT' door, another door, and a window.

Create a TOP-DOWN pixel-art square hospital room background for a horror exploration game. STYLE & TECH: - Pixel art, gritty/realistic, 16-bit survival horror vibe. - Canvas: 512x512 px (exactly 16x16 tiles at 32x32 each). - Palette: desaturated whites/greys, sickly greens, muted yellows; low saturation, dirty textures. - Lighting: subtle vignette around edges, slightly brighter center; faint greenish tint like flickering fluorescents. ROOM LAYOUT: - Square room with tiled floor: porcelain hospital tiles, cracked, discolored, occasional missing tiles. - Walls: grimy, peeling paint, mold near baseboards. - North wall: centered heavy EXIT door (industrial metal with small wired-glass window). - East wall: secondary patient door (locked, plain metal). - West wall: boarded or frosted window letting in a faint rectangle of light on the floor. - South wall: radiator against wall with peeling paint; above it, a broken wall clock (time stuck). - Ceiling light fixture in center (rectangular fluorescent unit). EXPORT / DELIVERABLES: 1) Full 512x512 composite background image of the empty square room. 2) 32x32 seamless FLOOR TILE (to repeat in larger rooms). 3) WALL TILES: horizontal, vertical, inner corner, outer corner (32x32 each) for modular room-building. 4) DOOR SPRITES (separate, on transparent background): - exit_door_closed (64x96), - patient_door_locked (64x96). 5) WINDOW SPRITE: boarded/frosted window (64x64). 6) RADIATOR SPRITE: old metal radiator (64x32). 7) CEILING LIGHT See more