Generate a high-resolution, 4K physically-based rendered (PBR) image of a top-down isometric wilderness area built entirely from modular cubic tiles. The scene takes place on an alien world surface—lush, dangerous, and uncolonized—while still rooted in the same sci-fi medieval fusion aesthetic. The landscape is formed from detailed cubic tiles with natural variations in height, terrain, and biome, all rendered in a stylized but highly realistic format. Ground tiles consist of mossy alien grass, cracked volcanic stone, glowing bioluminescent soil, and patches of ancient ruin tiles with strange etchings. Weathered cliffs rise using stacked tiles, and winding rivers or deep voids cut through the terrain using stylized tile borders.Strange alien trees with bark like carbon fiber and leaves like shimmering cloth grow from the cubic grid, alongside glowing mushrooms, crystal spires, and gnarled roots breaking through tech-infused soil. Scattered throughout the wilderness are remnants of lost civilization: broken stone arches laced with wires, sunken metal panels, and overgrown medieval-style watchtowers built atop cubic foundations. Pathways are made from cube tiles covered in overgrowth, with the occasional sci-fi torch or broken holographic sign flickering in the underbrush.Wildlife includes floating drone-creatures, armored insectoid beasts, and feral robotic animals—some blending medieval features like horned helms or bone-like plating with synthetic parts. Alien knights or See more