PorcupineCentipede Gargantuan Beast (Illusory) Armor Class: 16 (natural armor) Hit Points: 220 (16d12 + 64) Speed: 40 ft., climb 40 ft. STR 13 (+1) | DEX 12 (+1) | CON 5 (-3) INT 8 (-1) | WIS 12 (+1) | CHA 7 (-2) Saving Throws: DEX +5, CON +1 Skills: Perception +5 Damage Resistances: Piercing, Slashing Damage Immunities: Poison, Psychic Condition Immunities: Charmed, Frightened, Paralyzed, Petrified, Stunned Senses: Darkvision 60 ft., passive Perception 15 Languages: Understands Common but cannot speak Traits Illusory Form: The PorcupineCentipede can use its action to create an illusory duplicate of itself, causing all creatures within 30 feet to make a DC 14 Intelligence saving throw or be deceived by the illusion. The illusion has the same AC and hit points as the real creature but disappears if it takes damage. The creature can maintain this illusion for up to 1 minute, or until it chooses to end it (no concentration required). Regenerating: The PorcupineCentipede regains 10 hit points at the start of its turn. If it is reduced to 0 hit points, it regenerates 1d10 hit points instead of falling unconscious. Swarm Tactics: The PorcupineCentipede is rarely alone. When it is within 30 feet of another creature (including summoned or summoned creatures), it can make an additional attack with its pincers or tail. This attack has a +2 bonus to hit and deals an extra 3d6 piercing damage. Holy Icon Weakness: The PorcupineCentipede is vulnerable to radiant damage and any attack made See more