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A warrior in yellow and black ninja armor points forward, leading a horde of red-armored undead soldiers with skull helmets through snowy mountains at night, in a dramatic 3D render.

A warrior in yellow and black ninja armor points forward, leading a horde of red-armored undead soldiers with skull helmets through snowy mountains at night, in a dramatic 3D render.

Ultra-detailed 3D cinematic render of a warrior wearing a yellow and black ninja armor standing at the front of a group of undead soldiers in red and gray armor with horned skull helmets, at night under a dark blue sky with mountains in the background. The warrior’s armor should have realistic PBR materials — metallic reflections, scratches, and subtle wear. The undead soldiers’ skulls must show subsurface scattering for realistic bone translucency under soft cinematic lighting. Maintain stylized proportions inspired by 1990s American animation, with sharp contours and bold shapes, but rendered in a hyper-realistic way. Lighting setup: 3-point cinematic lighting, soft rim light on edges, high-contrast key light emphasizing depth and volume. Camera: medium shot, slight low angle, focused on the leader pointing forward. Mood: dramatic and epic, high-quality film grain, realistic shadows, volumetric fog, depth of field, 8K resolution. Render engine: Cycles / Octane / Unreal Engine style Lighting: HDRI night mountain + keylight from right Lens: 50mm, f/1.8 Post-processing: Filmic tone mapping, subtle bloom, mild chromatic aberration. See more