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An immersive Alice in Wonderland projection in an event hall, featuring towering luminous mushrooms, floating pocket watches, playing cards, and a glowing Cheshire Cat grin in a hedge arch.

An immersive Alice in Wonderland projection in an event hall, featuring towering luminous mushrooms, floating pocket watches, playing cards, and a glowing Cheshire Cat grin in a hedge arch.

Interior of a pristine, modern event hall: a single rectangular room roughly 5,000 sq ft with uninterrupted matte‑white walls and a seamless 25‑foot‑high arched ceiling. The polished concrete floor is glossy enough to mirror light. The entire envelope (four walls + ceiling + partial floor bleed) is wrapped in ultra‑sharp 8‑K 360‑degree projection, turning the blank space into an immersive Alice‑in‑Wonderland dreamscape. Scene design – oversize luminous mushrooms tower to the ceiling; giant playing‑cards swirl overhead then drift downward like confetti; pocket‑watch clocks elongate and melt across archways; a twisting hedge‑maze corridor opens at one end, suggesting depth; neon‑lit Cheshire‑Cat grin fades in and out among the vines; rose bushes rapidly paint themselves red. Look & feel – high‑contrast, cinema‑grade HDR imagery, saturated jewel tones (violet, teal, emerald, magenta) with occasional warm gold highlights; motion graphics glide smoothly across surfaces, perfectly matched to the room’s architecture so every projection feels physically “attached”. Lighting & reflections – subtle bounce‑light from projections shimmers on the glossy floor, creating watery reflections; thin atmospheric haze catches light‑beams for added depth. Camera move – one continuous slow dolly‑and‑crane: begin at floor level near the entrance, glide forward while rising to eye‑level, pan 360° to reveal every wall, then tilt up to the ceiling where floating clocks dissolve into starry night. Mood See more