Pixel art 2D terrain autotile spritesheet, 16 tiles arranged in a perfect 4x4 grid, each tile exactly 32x32 pixels. No borders, no outlines, no background, no spacing — tiles must touch edge-to-edge. Dark grassy top soil style: top row shows grass edges, corners, and center fill; remaining rows show all edge and corner combinations for seamless tiling. Perfectly aligned and consistent shading for a side-view platformer level editor. See more