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Adventurers gather in a stone dungeon, observing a glowing green magical trap beyond an open doorway.

Adventurers gather in a stone dungeon, observing a glowing green magical trap beyond an open doorway.

Illustration Description The Scene: A dimly lit, cold stone corridor deep within Liscor’s Dungeon. The perspective is from behind the group of adventurers, looking past them through a doorway they have forcibly removed from its hinges. The heavy stone door lies cracked on the floor nearby. The Action: Through the open doorway, inside a circular room with a metal grating floor, a deadly trap has just been triggered. A fine, colorless mist of acid rains down from the ceiling, hissing as it dissolves a large, makeshift ball of spiderwebs and grass in the center of the room. The ball is smoking and disintegrating rapidly. The Characters: Halrac (the Scout) and Seborn (the Drowned Man) stand closest to the threshold, leaning back reflexively. Seborn’s profile is visible, highlighting the crustacean-like armor plating covering half his face. Halrac looks grim, hand near his weapon, analyzing the trap. Behind them stands the massive figure of Moore (the Half-Giant), his head nearly brushing the dungeon ceiling, holding a staff that glows faintly with nature magic. Ulrien (the Warrior) stands relaxed but alert, his large greatsword resting easily on his shoulder, contrasting with the tension of the trap. Revi (the Stitch Girl) and Typhenous (the Mage) stand further back, Revi looking annoyed and Typhenous observing with a critical eye. Atmosphere: The lighting is stark, cast by magical light or torches, creating deep shadows. The mood is professional and tense, emphasizing the See more