Roblox Game Concept: Shatterpoint Core Concept: Players move sequentially room by room through a mysterious, reality-bending tower. Each room is procedurally altered or randomized to create tension. The tower is filled with entities, traps, puzzles, and environmental hazards. Survival and skill earn badges and cosmetic rewards. Multiple gamemodes give replayability.Gameplay Loop Sequential Rooms Players progress through doors into new rooms (hallways, trap rooms, puzzle rooms). Rooms include: Empty rooms: simple navigation, observation Trap rooms: crumbling floors, crushing walls, electrified tiles Puzzle rooms: timed switches, pattern-matching, lever sequences Rooms are randomized per run to ensure variety. Entity Encounters Entities patrol, stalk, or chase inside rooms or hallways. Some are active threats; others are silent but deadly. Key mechanic: players must listen, observe, and time movement rather than fight. Tools & Mechanics Flashlight / Lantern: illuminates dark corners, reveals entity cues Noise Dampener: temporarily silences player movement Signal Flares / Distraction Devices: redirect entities temporarily Limited inventory encourages strategy Badges & Achievements Room Mastery: complete multiple rooms without being detected Stealth: avoid detection by certain entities Speed: complete timed puzzles quickly Co-op: complete rooms with teammates Secret / Challenge: encounter rare entity patterns or hidden rooms.Gamemodes The Tower (Standard) Sequential rooms with See more