A sleek, futuristic studio-style spaceship interior—part cockpit, part apartment, part rogue’s command center. The design is compact but elegant, built for a single occupant with taste and tactical intent. At the far end, a raised bunk is partially curtained off for privacy, with a reading light and a small shelf cluttered with keepsakes. In the center, a steel counter functions as a hybrid galley, bar, and workbench. It holds a bubbling stew container, a disassembled raygun, and a solder burn scar from past repairs. A mounted rack of rare liquor bottles is arranged like a curated gallery. Off to the side, a curved booth-style lounge seating area wraps around a circular table bolted to the floor. The booth is upholstered in smooth black synthleather with gold trim, and the table surface glows with soft teal lighting beneath a transparent screen showing local star data. One of the seats holds a worn deck of cards and a half-finished drink. This is clearly a place Lex uses to relax, plot, or host the occasional guest—her den inside the stars. The cockpit blends seamlessly with the space: a molded pilot seat faces a gold-rimmed console mixing analog dials with digital displays. Above, a star-map projector paints constellations across the ceiling. A sliding wall panel reveals a hidden weapon rack—plasma knives, rayguns, and a reserved slot for a golden star-raygun. Below it, a floor-lockbox is cracked open, revealing glowing circuitry and a folded, wax-sealed letter. To one See more