Design a tense, atmospheric scene from the player’s perspective looking up at a towering, jagged spiked tower clawing into a stormy sky. The tower should be more detailed and textured here—show rough stone, sharp edges, broken scaffolding, and glowing red cracks that pulse with ominous energy. Foreground: Include silhouetted, ghostly player figures mid-climb or hanging on precariously, emphasizing struggle and survival. Maybe one figure is reaching desperately for a ledge, creating a dynamic sense of movement and danger. Background: Storm clouds swirling dark with faint red lightning crackling, reinforcing pain and challenge. Use subtle digital glitch overlays around the edges to connect with the “Protocol” theme without overpowering the scene. Color scheme: Dominantly dark blues and blacks with harsh red highlights glowing in cracks, lightning, and around the climbers to emphasize pain and urgency. Text: None, or very subtle—maybe a barely visible “Trials of Pain” tagline in faint red at bottom corner, small and minimal, so focus stays on the dramatic scene. Style: Cinematic realism, high contrast with gritty textures and a cold, oppressive atmosphere—evoking a feeling of a brutal test awaiting players, far beyond what the icon shows. See more