Humanoid Scout Variant 04 â âThe Twinâ (DriftâGuarded Render Checklist) Frame & Silhouette Upright anthropomorphic frame, humanoid but not human. Broad shoulders, engineered joints, nonâorganic articulation. Bodysuit (MaterialâArmor Layer) Color: red. Composite weave / layered laminate, matte, textured, reinforced seams. Armor Overlays Color: unified black across chest, shoulders, helmet shell, and bootâshin guards. Slim, contoured, footballâpadâinspired upper body panels. Integrated bootâshin guard units (same black as upper panels). Head Unit Humanoid helmet, blank surface, smooth shell with subtle seams. Visor band: continuous strip, glowing red. Equipment Two silver PDWs â identical to prior scouts. Placement: holstered at each thigh. Nonânegotiable: PDWs must remain holstered, not in hand. Style Directive Dark comic book illustration. Bold ink lines, heavy crossâhatching. Strong directional shading, highâcontrast rendering. See more